Long time, no update, so here it goes. Animation for this piece is complete, aiming to finish backgrounds this weekend.
Wednesday, April 14, 2010
4/14
Long time, no update, so here it goes. Animation for this piece is complete, aiming to finish backgrounds this weekend.
Wednesday, March 17, 2010
Friday, March 12, 2010
3/12/10
SPRING BREAK, WOOOOOOOO~
Finished 2 more scenes before heading home, including this one:
The other one kind of gives away the ending, don't want to post any ~spoilers~.
But yeah, this break has not been as productive as I'd hoped. I don't know if it's because I'm out of the city or what, but I've definitely lost some steam on this thing. I was doing good schedule-wise, but now I'm a bit behind again. I know I would've gotten more done if I'd just stayed in Cambridge, but whatevs, I'm grateful to have had some down time.
After this scene, I think there are 4 left with very minimal animation. I created a bunch of textures for backgrounds today, will scan them tomorrow.
Sunday, February 28, 2010
Saturday, February 27, 2010
knork
UPDATE!
Just about half-way done with scene 1, the last scene with a fair amount of animation. We're presenting our stuff for the first time this semester on Wednesday, so ideally all scenes will be animated by then. After that, I'll just focus on making/plugging in backgrounds, then sound. Theoretically this project will be 100% complete by March 16th, and if it gets done sooner, even better.
Wednesday, February 24, 2010
Tuesday, February 23, 2010
scene 12: run
Sunday, February 21, 2010
scene 10
Didn't realize I took a cap with the V-Cam, but whatevs, now's a good chance to mention it. I downloaded it here, and it's been pretty helpful with making scenes a bit more dynamic. I haven't used it for zooms or tint changes, but it definitely helped make panning/camera jitters a hell of a lot easier.
But yay, two more fairly extensive scenes left, then I'm onto the quick stuff.
Tuesday, February 16, 2010
Sunday, February 14, 2010
happy anna howard shaw day
These caps aren't very exciting, but I had a pretty productive weekend, so here's an update. Still behind, but slowly catching up to where I should be. The top scene is all set, the second is only half-done, still have no idea how I want to animate the rest. 2 out of 3 scenes that involve running, glad they're almost all out of the way.